![]() ![]() ![]() ![]() Today they would be capable to even controlling and maintaining idk a territory kinda like in prototype 2 there are barriers and more blackwatch presentĮven in first game you choose to start destroying hives after you do you get bored and start destroying blackwatch bases now imagine in prototype 3 there would be multiple ways to get gentech mutagens either play nice and side with blackwatch sneak around by pretending to be high ranked or just blast a heavily guarded bases or hives for some genes to get some powers on your own free will instead of story mode but back then making dynamic worlds was a bit harder today we practically use procedural generationĪnyway its a waste of time to argue with you nah i wont leave RTS out of it the infection and blackwatch they both has new units and defense later game besides it wont matter if the game is not even being developed ![]() Αναρτήθηκε αρχικά από Nogardtist:the player is in third person action RPG the AI is in RTS mode And that has no place in the game, heck "choosing a side" has no place in Prototype, if anything the only story that would make for a game would be how Alex BECAME the bad guy in Prototype 2 because for some stupid reason they left that reveal in a ♥♥♥♥♥♥♥♥ comic, a comic that a bunch of people that played Prototype 2 didn't know even existed because they were confused as to why Alex was suddenly thrown into the bad guy position instead of explaining it, that ♥♥♥♥♥♥♥ story can be told in a new game, leave the RTS ♥♥♥♥♥♥♥♥ out. ![]()
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